Tuesday, October 30, 2012

We have organized a talk on Unity game engine.
Unity is a fully integrated development engine
for the creation of interactive 3D content. There are many games created using Unity like Shadowgun,
ZombieVille, Rochard and many more.
Date: 31st October 2012
Time: 3:30-5 pm
Venue: Classroom 205, KReSIT Bldg, Dept of CSE, IIT Bombay

Talk outline:
General technical overview of the product to show how to produce a project
that can be exported to devices such as smart phones, PC, the Web etc.
Presenters will show how quickly you can get up to speed with Unity and
start creating games whether for prototyping as an artist or a complete
game for programmers. They would also provide more details on the company
and show some examples of their customers.

Ken Noland is an accomplished video game developer and has been working
professionally in the video game industry for over a decade. He has worked
on more than 10 shipped titles on consoles and PC, including the BAFTA
award winning F1 series. Prior to working for Unity, Ken has worked at
some large studios, including Sony, Codemasters, and Foundation 9. He came
to Unity in April of 2012 and has been working as a Field Engineer,
assisting other developers in the development of their games.

Nick Jovic started his career as an industrial designer but his focus was
well and truly shifted when introduced to 3D computer animation in 1993.
From a career, which included designing toys and electronic music products
Nick then entered the 3D animation production world of video games, film,
TV and motion capture. Following seven years in 3D production Nick
transitioned into Technical Sales Consulting and Business Development
working for software technology companies including Alias, Autodesk and
Image Metrics. Nick is currently responsible for Unity Technologies
business development and sales in Europe, Middle East and India.

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