Here's a tutorial on texture nodes that I found scouring the web.
Introduction to Texture Nodes
Posted on 13. May, 2009 by Andrew Price in Tutorials
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In this tutorial we will be creating a brick texture using nothing but procedural textures and Blender’s powerful new texture node system.
Let’s begin…
Start by adding a plane and rotating it to face the camera.
With the plane selected, add a new material and new texture. Those familar with blender will recognize that a new button labelled Nodes has been added. Click it. You will notice that doing so, disables the standard dropdown texture choices.
Now switch to the Node editor.
Again, you will notice a new button has been added to the header, in the shape of a spotted square. Click it to switch to the Texturing Node system.
By default you will see a checkboard and output nodes. Go ahead and delete the checkerboard node.