Its a relief Gokul and Karan have cracked the (rather non-existent) problem with the tank and water creation..So, great work guys..
Here's the material specifications for water:
RAY MIRROR:
RayMirr: 0.56
Fresnel: 0.8
FAC: 2.62
RAY TRANS:
IOR: 1.21
Fresnel: 0 <---- Very important if you want a coloured liquid.
FAC: 2.62
SHADERS:
Ref: 1
(CookTor)Spec: 2
Hard: 32
Tralu: 0.34
Enable TraShad as well.
For the colours I used a dark one for the Col value
A lighter one for the Spe value
And true white for the Mir one.
Set the Alpha value at 0.355
Chirag
1 comment:
thanks man..will render it again..and post the new video soon
cheers
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