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on first look it appears there is some edge is there than after we thought its because of some bug in blender...than we left this problem but its not a bug in blender its actually something else which even i dont know but we can remove it by increasing subsurf level or there is another method which i got from video tutorial thanks karan for that..so for that select the object in edit mode than press
Ctrl+N and than say
OK for
RECALCULATE NORMAL OUTSIDE after doing this those unwanted edges will disappear take a look at this pictures now
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Nitin
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