VOLTMETER :
In above image, Diffuse BSDF is used & the scale is applied as image texture. In this red terminal, add Diffuse BSDF & give R=0.168, G=0.01014 & B=0.000
The one way key's material is same as tap key. I have put mix shaders to get the result of Black plastic material of key. One is Glossy BSDF & other is Diffuse BSDF with roughness as 2.000 & 0.000 respectively.
Voltmeter
Black plastic material values are given below:
In above image, Diffuse BSDF is used & the scale is applied as image texture. In this red terminal, add Diffuse BSDF & give R=0.168, G=0.01014 & B=0.000
No comments:
Post a Comment