Thursday, November 13, 2008

Second Assignment...

hi everyone...
about second assignment, its done...i showed render images to gokul and he replied....that's what we have to do...actually when he explained me about the assignment i didn't understand completely that what we want ? and after that he told me to start with a spot light and how in auditorium a spot light works, create that in blender u will come to know about it...

now about how to create that...follow the steps....

first create the studio like re size the default cube and delete the three front phases like this....



and after that add a new cube adjust the light source and than add a lamp as a spot light, in default it will look like this....


render image....



render image without additional light source.....



the spot light in its default setting, we can see the a light spot around the object but we don't know where is the light source exactly place and we cant even see the light rays on the studio wall also....

now press F5 and go to LAMP BUTTONS, in LAMP BUTTONS go to SHADOW AND SPOT and enable halo button and render the current frame...

in this render image u will get answers of are previous doubts, about source of light and light rays on studio...

as you can see in the render image there is a gap between spot of light and light cone....

here we cant remove this by changing the intensity or by resizing the cone of spot light in any of the axis....in this we can even change the halo intensity, i mean intensity of light cone, even that wont work here...

for this light cone to extend further more and to fill that gap, i tried many things, i have put spot light through different angle,changing intensity , resizing , i search about it on google but didn't got anything but than some how i just change the distance and it worked...the thing we never used up till now...in lamp BUTTONS go to lamp, besides the name of lamp there is a panel called distance....change the distance and u can extend the light cone without resizing it any scale...so here is the final render image...here distance is 31 (default value is 20)



now with some little bit of changes, put light source at some angle....



and render image...



so this is all about assignment 2....

Nitin Ayer

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